0
Your rating: None

Features

Players 1-8
Memory Card Compatible
Online Multiplayer
Dolby Pro Logic II
480p support

Introduction

Being somewhat detached from platform games in recent years, I decided to return to my roots for some good old platform gaming fun. Developed by Insomniac games Ratchet & Clank: Up Your Arsenal gave me an opportunity to step away from my Xbox and dust off the PS2. Ratchet & Clank incorporates new elements of gameplay not previously seen in the series, including online and offline multiplayer capabilities. The game returns gamers to Planet Veldin, this being the setting of the first game. Our heroes set off on a new adventure through a multitude of faraway galaxies to fight for their own planet and galactic peace. Not having the chance to play the original series, I was excited to see what all the hub-bub was about.

Graphics:

As I got some extended playtime in with this game my overall opinion was that the graphics are very nice to look at but I could not help but think how they really didn't push the PS2's capabilities. Ratchet & Clank features a vibrant cartoon-like visual style, with sharp and moderately detailed character models. The two main characters, Ratchet and Clank of course, look sharp (as they should...they are the stars) and they move with a great deal of animation. If one looks closely they will see that there is a lot of attention paid to their facial expressions and individual body animations. I found them to be pleasing enough as with my feelings about the graphics overall I couldn't help but think how the look was just enough to get the message across. As for the rest of the game, there is good use of brightly colored textures and it did have me taking a second glance or two as the guns and various weapons let loose a beautiful flurry of particle effects with each attack, explosions galore... very nice. Of course the younger crowd playing this game will be very happy overall, but there is no doubt that the nitpicker or diehard graphics orientated gamers will still clamour for more visual treats.

On the negative side I came across some some bits of slowdown, especially when the screen was filled with the aforementioned explosions. It is not a deal breaker when considering this game but it was evident now and then. However, sans the odd slowdown the game ran at a most consistent 60 frames a second. Something that surprised me was there were areas when clipping became an issue. This occurred to me while I was fighting up close to any bosses, or baddies for that matter, and clipping or popping would rear its ugly head. Sometimes this was a good thing as the gamer was able to see an angle of attack more cleanly, however a game like this, late in the PS2's lifecycle should not be doing this. That being said it was not anything to be upset about.

Sound:

Right from the get go I knew Ratchet & Clank had a great soundtrack. Not that the music was revolutionary or had any easily recognizable tracks, it is just that it had a certain quality about them. The music, while not impressive, seemed to match the graphics in most situations. Ranging from hard rock to disco the musical sounds seemed to incorporate a great deal of thought and I have to think that a good amount of work went into them. During the cut scenes the cheesy news report music is perfect it warranted a giggle from this gamer on more than one occasion. Sound effects were also equal to the task. Charring ships, explosions, and the hum of thrusters can be heard crystal clear and discretely. Ratchet & Clank uses Dolby Pro Logic II or regular surround sound. Both options sound great; in fact I had to turn my subwoofer down during a rather intense battle. Most audiophiles will be happy with the effect that may come out of one's home theatre and I can't help but say "Well-done Insomniac"!

Gameplay

Overall I found Ratchet & Clank extremely fun and playable. The button controls are intuitive and well placed and I was surprised at how easily I picked up the controls. The boss sections do get tough at times but the plethora of weapons do help in this regard. Speaking of weapons, one of my faves was the "Sheepinator" gun. How often can you turn your enemies into sheep? By far it is one of the funniest things I've seen in a video game regarding the originality of a weapon. There are many other guns, cannons, etc and each has their own brand of damage and weirdness. Gamers may just want to play this game over to see what kind of weapons they may end up with. Some strategy comes into play when selecting the weapon of choice because certain weapons work better with particular enemies. So, picking, mixing and matching comes into play here. Pick the right gun and you will rule most of the baddies. On the other hand, if you use the wrong gun or cannon on a particular enemy you will have a much tougher time destroying it. It pays to remember which one works well. Of note, the massive carnage that you can create with your assortment of weapons is outstanding. It's so fun and with the outrageous weapons that you hold it creates a game that is unequal in terms of fun. Players will be able to earn up to 20 weapons online and offline with four levels of upgrades for each. New high-tech gadgets to help our heroes through their journey as well and there are many different

Ratchet & Clank: Up Your Arsenal

 

Ratchet & Clank: Up Your Arsenal

ESRB: ---
Platform: PlayStation 2
Category: n/a
 
Share/Bookmark
8.5
10
9
9
9
 
Author:
Features Players 1-8 Memory Card Compatible Online Multiplayer Dolby Pro Logic II 480p support Introduction Being somewhat detached from platform games in recent years, I decided to return to my roots for some good old platform gaming fun. Developed by Insomniac games Ratchet & Clank: Up Your Arsenal gave me an opportunity to step away from my Xbox and dust off the PS2. Ratchet & Clank incorporates new elements of gameplay not previously seen in the series, including online and offline multiplayer capabilities. The game returns gamers to Planet Veldin, this being the setting of the first game. Our heroes set off on a new adventure through a multitude of faraway galaxies to fight for their own planet and galactic peace. Not having the chance to play the original series, I was excited to see what all the hub-bub was about. Graphics: As I got some extended playtime in with this game my overall opinion was that the graphics are very nice to look at but I could not help but think how they really didn't push the PS2's capabilities. Ratchet & Clank features a vibrant cartoon-like visual style, with sharp and moderately detailed character models. The two main characters, Ratchet and Clank of course, look sharp (as they should...they are the stars) and they move with a great deal of animation. If one looks closely they will see that there is a lot of attention paid to their facial expressions and individual body animations. I found them to be pleasing enough as with my feelings about the graphics overall I couldn't help but think how the look was just enough to get the message across. As for the rest of the game, there is good use of brightly colored textures and it did have me taking a second glance or two as the guns and various weapons let loose a beautiful flurry of particle effects with each attack, explosions galore... very nice. Of course the younger crowd playing this game will be very happy overall, but there is no doubt that the nitpicker or diehard graphics orientated gamers will still clamour for more visual treats. On the negative side I came across some some bits of slowdown, especially when the screen was filled with the aforementioned explosions. It is not a deal breaker when considering this game but it was evident now and then. However, sans the odd slowdown the game ran at a most consistent 60 frames a second. Something that surprised me was there were areas when clipping became an issue. This occurred to me while I was fighting up close to any bosses, or baddies for that matter, and clipping or popping would rear its ugly head. Sometimes this was a good thing as the gamer was able to see an angle of attack more cleanly, however a game like this, late in the PS2's lifecycle should not be doing this. That being said it was not anything to be upset about. Sound: Right from the get go I knew Ratchet & Clank had a great soundtrack. Not that the music was revolutionary or had any easily recognizable tracks, it is just that it had a certain quality about them. The music, while not impressive, seemed to match the graphics in most situations. Ranging from hard rock to disco the musical sounds seemed to incorporate a great deal of thought and I have to think that a good amount of work went into them. During the cut scenes the cheesy news report music is perfect it warranted a giggle from this gamer on more than one occasion. Sound effects were also equal to the task. Charring ships, explosions, and the hum of thrusters can be heard crystal clear and discretely. Ratchet & Clank uses Dolby Pro Logic II or regular surround sound. Both options sound great; in fact I had to turn my subwoofer down during a rather intense battle. Most audiophiles will be happy with the effect that may come out of one's home theatre and I can't help but say "Well-done Insomniac"! Gameplay Overall I found Ratchet & Clank extremely fun and playable. The button controls are intuitive and well placed and I was surprised at how easily I picked up the controls. The boss sections do get tough at times but the plethora of weapons do help in this regard. Speaking of weapons, one of my faves was the "Sheepinator" gun. How often can you turn your enemies into sheep? By far it is one of the funniest things I've seen in a video game regarding the originality of a weapon. There are many other guns, cannons, etc and each has their own brand of damage and weirdness. Gamers may just want to play this game over to see what kind of weapons they may end up with. Some strategy comes into play when selecting the weapon of choice because certain weapons work better with particular enemies. So, picking, mixing and matching comes into play here. Pick the right gun and you will rule most of the baddies. On the other hand, if you use the wrong gun or cannon on a particular enemy you will have a much tougher time destroying it. It pays to remember which one works well. Of note, the massive carnage that you can create with your assortment of weapons is outstanding. It's so fun and with the outrageous weapons that you hold it creates a game that is unequal in terms of fun. Players will be able to earn up to 20 weapons online and offline with four levels of upgrades for each. New high-tech gadgets to help our heroes through their journey as well and there are many different ‘aids' that one will come across as they play this game. The single player aspect of this game is great to say the least. The actual missions in the game provide a mixed bag of objectives and goals featuring both on foot and vehicle action. The other half of this duo, Clank, has his own robot related goals this time around and it extends the playability of this title tenfold. There are also a fair number of mini-games and optional side-missions to keep one busy. Besides the single player aspect, this game also has a robust multiplayer mode and the online game is where this game really shines. Available options offers three modes of play including capture the flag, death match and siege mode. Siege mode is rather cool as the goal is to take over enemy bases. Online incorporates up to eight players and can be fully customized to suit different play styles. On another note I have to mention how much I loved the many cut scenes between missions. These breaks in gameplay are are packed with tons of tongue in cheek humour and sight gags to make anyone laugh. Not wanting to spoil anything but I have to say that the Brittany Spears parody and video is actually one of the funniest things I've seen in a video game in sometime. It's almost worth buying this title just for that. The load times for any scene or level was quite good and surprised me at how quickly they loaded up. The voice acting also is extremely well done. A comical undertone throughout the game is well matched to the graphics and the stories progression, drawing the gamer into the game. Conclusion: I haven't this much fun in a platform game in some time. I enjoyed the single player mode and the many side bar missions along with mini-games and various puzzles. But the real star of the game is the sheer amount of online options and it really makes the game a must buy. I have to say that Insomanic did a good job job of having the sometimes simplistic level design completely overshadowed by exciting gameplay and tons of humorous wit. Coupled with some cool mission play great graphics and sound I most certainly would recommend anyone of any age to try Ratchet and Clank: Up Your Arsenal, they won't be disappointed!




 
 

Post this review on your own site!

Just agree to our Terms of Use and cut-paste your brains out.

Recommended for you...