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Guitar Hero: Aerosmith


Guitar Hero: Aerosmith

ESRB: Teen - T
Platform: Nintendo Wii
Category: Miscellaneous

Bonus Songs:

"Kings and Queens" - Aerosmith
"Pink" - Aerosmith
"Walk This Way" - Aerosmith
"Combination" - Aerosmith
"Rants in the Cellar" - Aerosmith
"Let the Music Do the Talking" - Aerosmith
"Shakin' My Cage" - Joe Perry
"Talk Talkin'"- Joe Perry
"Mercy - Joe Perry
"Pandora's Box" – Aerosmith

Overall the set list is not that bad and it really does seem to cover a lot of time periods for Aerosmith. There no doubt fans of the band will enjoy the included songs on the disc.


Guitar Hero: Aerosmith is a Guitar Hero game through and through. Of course as the title indicates the game focuses on Aeromith. The game is identical to previous versions of any Guitar Hero game. However, I am sure that there are a few of you people who haven't had the chance to play any of the Guitar Hero games yet, so I should give you a quick summary of what it is about. The Guitar Hero Series, Aerosmith included, is a rhythm based game where you hit falling notes that are represented on-screen as colored discs. While these notes scroll down the screen you hold down the corresponding colored fret buttons and strum to the beat. As you manage to hit notes in a row you increase you bonus multiplier and rack up your score. The best way to categorize this game is that it is DDR for your fingers.

Overall I found Guitar Hero: Aerosmith to be a pretty neat game that tried to do more then the usual. You get to play in venues that really highlight Aerosmith’s career. For example, you will play in the first high school gym (Nipmuc High) that they played in and you will make your way through about six venues that were milestones in their career all the way to the half-time show at the Superbowl and more. This was a pretty interesting feature as it lets you feel a little more involved in the bands career so to speak.

As you play through the career mode you will find 31 songs to play. Each set list has five songs, three of which are Aerosmith songs and two are other artist's songs. There are also some bonus songs for you to unlock. In total there are 40 songs on the game disc. Now even though I was aware of the set list prior to the release of the game, I still can't help but be somewhat disappointed that all the music is not from Aerosmith themselves.

If I have two main complaints about the game it is in the songs themselves. The first complaint is that some of the non-Aerosmith songs are not master tracks. Sure, there are not a lot of these songs; however in a day and age when music/rhythm games are competing against each other authenticity is important. And given that master tracks are pretty much the only way to go, I do not know why there are any coverbands in these types of games at all. The other complaint I have is the fact that there are only 40 songs in total. Now I know that the number is not that bad, however Activision has already announced that there will be no support for any DLC. So once you get through the 40 songs that are available you are all done. Sure, you may start on a lower skill level, and you can try the songs at a harder skill level, but no matter what you are still stuck with the same songs. Bottomline, when you are done all the songs, that is it, there is no more.

One of my biggest complaints of Guitar Hero III, particularly as a Guitar Hero rookie, was the learning curve. I thought that it was very, very tough. However I found that as I played the Aerosmith edition that the game seemed somewhat easier. I know that I can attribute some of it to the fact that I have played more music/rhythm games more often, but on the flipside I found that my experiences with the game in medium much easier then the medium mode in Guitar Hero III. I actually think they toned it down somewhat and made it a little more forgiving. In the long run I think that is a good thing as it allows newbies to the series, or the uncoordinated, a much better chance to improve at the game and get into the ranks of hard or expert.

Guitar Hero: Aerosmith includes four main modes not including online. You have Career, Quickplay, Multiplayer and Training. Career is the heart of the single player game where, as earlier mentioned, you take Aerosmith through milestones of their career. Here you earn cash to purchase various unlockables such as the aforementioned bonus songs, instruments, paint finishes, clothing and new characters. Quickplay allows you to jump in and pick any song to play. However you must first unlock the songs in career mode in order to play them here. Multiplayer allows two players to go head-to-head in Face-off, Battle mode or team up and shred together on Co-Op. Finally training allows beginners to learn the basics at their own pace in tutorials or brush up on a troublesome song in practice.

Included in the game once more are the Guitar Battle Mode and Online Play. The Battle Mode has you dueling it out against Joe Perry to see who has the quickest fingers. And of course what would the newer versions of Guitar Hero be without online play, which the Wii version once again supports. Here you once again can see how hard you rock against other players in Face-off, Pro Face-off and Battle modes. Should you not want to play any adversarial you can work together as a team online in some Co-op.

Heading online once again humbled me as I came across some great virtual shredders who really showed me how much I still have to learn. My limited time online was pretty much lag free and the gameplay experience was pretty good, even though I was royally handed my ass a few times. Most diehards should enjoy this mode and should you be really successful in it, the all the power to you.


At the end of the day the really big question is: “Does Guitar Hero: Aerosmith really deserve my money?” It is this writer’s opinion that if you are a true Guitar Hero fan, or just a fan of Aerosmith, you may find value in this game. That being said, paying full price for a game with only 40 songs and no support for DLC, makes for a game short on replay value and seems somewhat expensive. Those new to the Guitar Hero experience may want to look to other versions of the game for a deeper and longer lasting experience. Make no doubt about it though; this game is truly a Guitar Hero experience, so you should at least give it a try.

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