0
Your rating: None

Like each of the other Myst sequels, this game features beautiful graphics and sound. Just like each of the others in the series, it's as impressive as the first game was eleven years ago. But be forewarned, to play it, you really need your system to exceed the minimum requirements to fully enjoy the game. I really enjoyed it, but my system, a P-III 1.3Ghz with a 32 meg video card and 512MB of RAM; it was challenged in moving from scene to scene. We're all used to
immediate results from our systems; with Myst IV, I waited for each scene to load as I moved through the game. I tried the game on a system with a bit more power, and the problem lessened, but there was still a
noticeable and annoying lag. Realize this: There is a reason this game comes on two DVD's; it's Huge!

Myst IV doesn't break any new ground for the series, it really only forms the latest part of the story. The game doesn't simply provide breathtaking graphics, beautiful sound and a MYSTery to solve. It provides you with a great gaming experience which immerses you in a rich story, and challenges you to discover to clues to solving the puzzles
that allow you to proceed through the 'book.'

This is a continuation of the story of Atrus and his dysfunctional family. What a family! While it is advantageous to have played the previous games to fully understand the plot, it is not necessary

Myst IV

 

Myst IV

ESRB: Teen - T
Platform: PC Games
Category: n/a
 
Share/Bookmark
9
9
8.5
9
8.75
 
Author:
Like each of the other Myst sequels, this game features beautiful graphics and sound. Just like each of the others in the series, it's as impressive as the first game was eleven years ago. But be forewarned, to play it, you really need your system to exceed the minimum requirements to fully enjoy the game. I really enjoyed it, but my system, a P-III 1.3Ghz with a 32 meg video card and 512MB of RAM; it was challenged in moving from scene to scene. We're all used to immediate results from our systems; with Myst IV, I waited for each scene to load as I moved through the game. I tried the game on a system with a bit more power, and the problem lessened, but there was still a noticeable and annoying lag. Realize this: There is a reason this game comes on two DVD's; it's Huge! Myst IV doesn't break any new ground for the series, it really only forms the latest part of the story. The game doesn't simply provide breathtaking graphics, beautiful sound and a MYSTery to solve. It provides you with a great gaming experience which immerses you in a rich story, and challenges you to discover to clues to solving the puzzles that allow you to proceed through the 'book.' This is a continuation of the story of Atrus and his dysfunctional family. What a family! While it is advantageous to have played the previous games to fully understand the plot, it is not necessary ¬ this story stands alone nicely as well. If however you have not played one of the previous chapters, Myst III is included in the box.All you simply need to know for background is you have entered a location in the company of a man called Atrus, who is a D'ni scientist. The D'ni are a vanished race of people who had the magical ability to write interactive books which allowed readers to explore the worlds (or "Ages") which they are set in. This is a process known as "The Art." Each book created, or linked to a different world. Atrus had two sons, Sirrus and Achenar. His sons learned how to use the books, and became greedy and abusive of the power offered by the books. As punishment for their abuses, Atrus locked them both away into different Ages with no means of escape. This book is set twenty years after Atrus locked them away, at which point he and his wife are having second thoughts about having so severely punished their children, (by locking them away in solitary confinement). It is your task to discover how to navigate through the ages and determine if Sirrus and Achenar are reformed and ready for freedom. Exploration of the Ages takes place from a first-person perspective, but the sense of motion and freedom offered by Doom and Quake is absent, ¬ probably because this game is so huge it would be impossible to keep all the necessary files loaded in memory. So, instead of navigating through a 3D world, you move from point to point, exploring items of interest and using the cursor to manipulate the objects at hand. This point to point motion is where the annoying delays come into play. The result is a very static and non-interactive interaction with a lush 3D world. So while the game is packed with vibrant and diverse motion and life, you don't really feel like you are present and immersed in it. You do feel somewhat like an observer in a dream. But what a dream! Take some time to rest during the game and watch the trees and grass sway in the breeze, wildlife running around and mist swirling in the trees. Listen to the water running or dripping, and ripples on ponds. Myst IV is probably the most beautiful game I have ever played. There's an unparalleled attention to detail present. The illusions of motion and animation give Revelation allow you to believe that you are walking through a living, alien world. The sound effects and soundtrack is easily the nicest I have ever heard. Composed by Jack Wall and Peter Gabriel, they did a masterful job. In one scene I could have envisioned Peter Gabriel's "This is the Picture (Excellent Birds)" playing, and not being at all out of place. Even more impressive than the music is the actual sound effects. Both the machines and the creatures in Myst IV provide hints and clues which help to unravel puzzles. While interaction with other individuals in the game is limited, Atrus and his family do react to your actions. Sometimes they offer suggestions and providing vital clues. As a game, this is really built around the concept of wandering through someone else's imaginary world and solving the puzzles they've assembled to tease you. The result is that gameplay can occasionally become tedious, interspersed with flashes of brilliance where challenging puzzles are set out for you to solve. A strict attention to detail is essential; an in-game camera and journal make it easy for you to remember the interesting things you see. Because so many of the game's puzzles are interdependent, when you get stuck in one area, you likely can't make progress anywhere else. There don't seem to be any backdoors to help you through these roadblocks either. This helps make the game somewhat addictive; I hate leaving any puzzles unsolved. There is a help / hint section to the game that I had to use a few times. Unfortunately, you have to exit to the main menu to access the hints, and confirm that you wanted to reach each hint individually ¬ this made getting help somewhat painful. Then again, that's more incentive to figuring it out for yourself! If there is a problem with the game's puzzles, it is that they fail to provide any sort of positive feedback when you're on the right track to solving them. You can try something and have no idea whether you are making progress until it's solved. So it's easy to grow discouraged at frequent and apparent failure and seek answers elsewhere. This feeling of frustration can be absolutely infuriating; I did not enjoy that part of this game. I also let my 5 year old play this game and¬ he loved it; enjoyed pressing the buttons, manipulating the switches, and trying to figure out the puzzles. He can't read the hints, but that did not matter; it was a fun game to play together. I remember when I got my first Myst game back in 1993. Each chapter in the series has built on the previous, and exceeded the last in complexity of graphics and sound. The mind bending puzzles have remained equally complicated throughout. If you enjoy puzzles, this is one for you. Kind of like a 5000 piece jigsaw with only 3 shades of grey to choose from be prepared to spend many hours piecing this mystery together.








 
 

Post this review on your own site!

Just agree to our Terms of Use and cut-paste your brains out.

Recommended for you...