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Da Introduction:
Set in a cursed Japanese mountain village, this game will have you from the start. Inhabited by undead versions of themselves, the Shibito will stop at nothing to protect the privacy of their village and you'll have to endure countless scenarios as several different characters to make your way through the village of Hanuda. Be silent as you creep through the darkness as stealth is your best ally in this adventure. The dark setting and mystical embiance will most certainly creep you out. However, it is unlikely you'll be able to resist the call of the Siren!

Da Graphics:
The main character animation is decent and the character movement fluid, which is good because poor animation would hinder the game play based on the perspective you have. The main downfall of the graphics would have to be in the surroundings themselves. Too little detail was included in things like furniture, buildings, Shibito characters and trees. I would have like to have seen greater detail in the little things. Animation and graphics in games these days are so good that creators need to do something extra special to push the boundaries of game graphics. Luckily the game doesn't suffer at all from any graphical shortcomings.

Da Sound:
In a word, "creepy." You'll be frightened out of your seat on more than one occasion; I know I was. While moving through the village you'll hear the distant moans of the Shibito, rustling branches as you brush by trees and shrubs and the crackle of the ground beneath your feet. There isn't a lot of music in this one however the movie segments throughout are fairly well recorded. I think the degraded quality was intended as a means to add a "creepiness" factor to the entire experience. Mission accomplished!

Da Gameplay:
The gameplay is fairly standard and permits you to manouver through the stages efficiently. I found that getting used to the controls was the least of my worries and that learning how to effectively "Sight Jack" was a far greater challenge. The ability to view the game through other character's eyes is referred to as "Sight Jacking." Because you are forced to move through darkness with limited visibility in many stages this skill becomes extremely important. There are many features within the "Sight Jack" mode that allow you to accurately locate Shibito and avoid unwanted confrontation. Moreover, it allows you to learn their patterns and plan attacks or movements for your character.
Many of your characters actions are controlled via a "List" menu. The menu is context driven which means that depending on the situation your character is in you will see different options in the menu. This feature is quite useful in that it simplifies the game controls for you. You don't have to remember which button or combination of buttons to press in order to complete an action. Moreover, you don't have to judge if your current situation is relevant to a certain action

Siren

 

Siren

ESRB: Mature - M
Platform: PlayStation 2
Category: n/a
 
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Da Introduction: Set in a cursed Japanese mountain village, this game will have you from the start. Inhabited by undead versions of themselves, the Shibito will stop at nothing to protect the privacy of their village and you'll have to endure countless scenarios as several different characters to make your way through the village of Hanuda. Be silent as you creep through the darkness as stealth is your best ally in this adventure. The dark setting and mystical embiance will most certainly creep you out. However, it is unlikely you'll be able to resist the call of the Siren! Da Graphics: The main character animation is decent and the character movement fluid, which is good because poor animation would hinder the game play based on the perspective you have. The main downfall of the graphics would have to be in the surroundings themselves. Too little detail was included in things like furniture, buildings, Shibito characters and trees. I would have like to have seen greater detail in the little things. Animation and graphics in games these days are so good that creators need to do something extra special to push the boundaries of game graphics. Luckily the game doesn't suffer at all from any graphical shortcomings. Da Sound: In a word, "creepy." You'll be frightened out of your seat on more than one occasion; I know I was. While moving through the village you'll hear the distant moans of the Shibito, rustling branches as you brush by trees and shrubs and the crackle of the ground beneath your feet. There isn't a lot of music in this one however the movie segments throughout are fairly well recorded. I think the degraded quality was intended as a means to add a "creepiness" factor to the entire experience. Mission accomplished! Da Gameplay: The gameplay is fairly standard and permits you to manouver through the stages efficiently. I found that getting used to the controls was the least of my worries and that learning how to effectively "Sight Jack" was a far greater challenge. The ability to view the game through other character's eyes is referred to as "Sight Jacking." Because you are forced to move through darkness with limited visibility in many stages this skill becomes extremely important. There are many features within the "Sight Jack" mode that allow you to accurately locate Shibito and avoid unwanted confrontation. Moreover, it allows you to learn their patterns and plan attacks or movements for your character. Many of your characters actions are controlled via a "List" menu. The menu is context driven which means that depending on the situation your character is in you will see different options in the menu. This feature is quite useful in that it simplifies the game controls for you. You don't have to remember which button or combination of buttons to press in order to complete an action. Moreover, you don't have to judge if your current situation is relevant to a certain action – ie: "Can I pull my companion up this ledge, or can they get up themselves?" Without the context driven action menu you might waste time trying to complete an action that can't be done here. After only 4 levels of the game I was more than comfortable with the controls and all I needed to know to navigate through the segments. In fact the game is well designed in that aspect because the first 4 levels involve different skills to complete. As you pass each you will have mastered the techniques necessary in those levels. During all of them you will be forced to learn effective stealth mechanisms as well as how to effectively "Sight Jack." As you progress through the levels you'll be forced to improve your techniques to an increasing degree. All in all, getting used to playing this game won't take long, so dive right in! An interesting feature to this game is the fact that you play as several different characters in scenes which take place at different times through the day. What this translates to is a rather bizarre order in which scenes are played out. Moreover, should you perform a specific action on one stage it could affect the order in which other stages are played and could even affect actual events in other stages. This dynamic timeline of stages adds to the mysteriousness of the game and the story you are taken through. Guaranteed to chill your spine! Da Conclusion: Put yourself in a dark room, fire up your PS2 with Siren and you'll be taken to a chilling world where nightmare meets reality. Despite the average graphics you'll find this game to be quite intriguing and I'm certain you'll not be able to put it down. Moreover, the bizarre timeline fashion in which the game is played will have you guessing what's next with great anticipation. I love a good suspense movie, one that keeps you on the edge of your seat. I'm glad to see that element creeping its way into the gaming world. Pretty soon you'll be too scared to play games alone – this one may qualify for that already. Definitely one of the creepiest games I've ever played! Get it now, you won't be disappointed!





 
 

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