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Developer: Krisalis
Publisher: LegoMedia

Rating: 6+

System Requirements:

100% DirectX 7.0 compatible machine (DirectX 7.0 included on the CD)
Windows 95/98 only
Pentium II 233Mhz (It should be noted that I was running the game on both generic
171Mhz and a Pentium 200Mhz computers and the game ran fine with some
slowdown and choppyness, both had fairly full harddrives.)
220Mb of free hard disk space (for full installation)
30Mb of free hard disk space for mimimum installation
32 MB of RAM
4MB Direct Draw compatible video card (capable of 640x480 16-bit colour)
(again, I ran this on a 2MB video card that is about 4-5 years old and it ran
with only some choppiness)
4x speen or faster CD-ROM or DVD drive
DirectSound compatible sound card
100% Windows 95/98 compatible mouse and keyboard

LEGOLAND is also compatible with AMD-K6-2, AMD-K6-3 and Cyrix M II processors

Da Introduction:

C'mon, you all know it. Every single one of us has played with LEGO. Building those spaceships and bases. We've all wished we could just skip the sometimes-lengthy building process and get right to playing and building. We've wished that those people would come to life and act on their own as we sit back and watch the action. LEGOLAND does all that and more for you. Combining simple gameplay and LEGOish graphics, this game, and the others from LEGOmedia, provide that for you. With a simple storyline, a fun environment, bright colours and more rides than you can imagine, what can go wrong?

Da Installation:

I have to say that this is probably the most boring part of the game. Long, even with my 48x max CD ROM, even longer on the laptop. There isn't any information to keep you reading. Pull out the manual ladies and gentlemen, the sound files are installing. Gladly, if you want, you can install minimal and keep most of the files on the CD. This is slower, but if you need to save some space it's a good choice. If you choose typical, the only things that will be read from the CD are video files. Again though, long and boring.

Da Graphics:

One word sums it up for this game, nice. I am pleased that each LEGO block is recognizable. Krisalis did a good job here. Thumbs up guys. My only complaint is the simple textures on some buildings, but hey, LEGO only comes in one colour for one block, right?

Da Sound:

LEGOLAND provides just the right sounds. Every menu, every text in the game has Mr. Jonny Ablebody ringing out his little voice every time your mouse goes over a menu or text. Nice amusement park music plays softly in the background. To be honest with you, I had to open the game up and check if there was any music in the first place! Just perfect.

Da Gameplay:

Let me just say that Krisalist did a sweet job here. While keeping it simple, the game has most of the doo-hickeys. While not as in-depth as some other games, it still stands out as a winner.

LEGOLAND is a another game where your objective is to build up an amusement park. It's your opportunity to build one up to your liking. Complete with a Freeplay mode, where you can build anything that you've earned without worrying about the customers satisfaction, and a Game mode, where you have 10 "LEGOLANDS" that you have to build up and make successful. When the professor creates a time travel machine that malfunctions and gets rid of all the parks, Jonathan Ablebody calls you in. It's up to you to re-build the parks in a timely manner and get everything working fine again before time runs out. The inspector will help you along and makes sure that your park is up to speed, if it's not, you get shut down. While all of this is going on, the professor is busy finding you rides throughout time. Creative story and the LEGO theme, two good combinations.

The game utilizes a menu style, much like Command and Conquer. Press on the theme and you get all the rides and scenery for that theme. My only complaint about this is the scroll rate. It's a little too slow and can be quite bothersome when you're trying to move from the bottom of the menu to the top, or vice-versa.

The Eraser is at the bottom, along with the options screen, paths, query mode, and map. All are at the click of a button and all are simple to use. My only complaint about the eraser mode is they over-looked the option of clicking and dragging how much you want to erase. While this does allow for precision, when you want to erase tons of paths you'll spend time that could have been spent elsewhere.

When building, the game uses a green-red system, much like C&C. Any parts that already have plants or bushes on them are in red, while everything else is in green. But, if you can't build because of a building, the entire patch goes red. Easy to use, and it looks good.

Overall, this game plays well. I have to say that I'm impressed at how they kept it simple with the finances, yet kept it in-depth for some of the older players. Good job.

Da Conclusion:

Definitely a good pick-up. Don't let the LEGO name deceive you. This game is pretty complicated. Not quite as much as RollerCoaster Tycoon, but still, a very good game. If you're looking for a simple game to occupy yourself for sometime, then this is the game. With a freeplay mode, where you don't have to worry about the customers or the inspector, or the "career" mode, where you work your way through levels, this game has all the surface options. Mixed for 6 and above, this game brings all the options without pushing that age group up higher. A good game.

Da Ratings:

Graphics: 8/10
Sound: 10/10
Gameplay: 8/10
Tilt: 8.5/10

Overall: 8.6

LEGOLAND was reviewed by DA GAMEBOYZ contributer Kae on his:

1.Pentium 200Mhz Laptop
LCD screen running in 800x600 in 32-bit colour
32Mb of RAM
2.Generic Pentium 171Mhz
64Mb of RAM
Sound Blaster Pro 220Mhz

LEGOLAND

 

LEGOLAND

ESRB: Rating Pending - RP
Platform: PC Games
Category: Simulation
 
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Author:
Developer: Krisalis Publisher: LegoMedia Rating: 6+ System Requirements: 100% DirectX 7.0 compatible machine (DirectX 7.0 included on the CD) Windows 95/98 only Pentium II 233Mhz (It should be noted that I was running the game on both generic 171Mhz and a Pentium 200Mhz computers and the game ran fine with some slowdown and choppyness, both had fairly full harddrives.) 220Mb of free hard disk space (for full installation) 30Mb of free hard disk space for mimimum installation 32 MB of RAM 4MB Direct Draw compatible video card (capable of 640x480 16-bit colour) (again, I ran this on a 2MB video card that is about 4-5 years old and it ran with only some choppiness) 4x speen or faster CD-ROM or DVD drive DirectSound compatible sound card 100% Windows 95/98 compatible mouse and keyboard LEGOLAND is also compatible with AMD-K6-2, AMD-K6-3 and Cyrix M II processors Da Introduction: C'mon, you all know it. Every single one of us has played with LEGO. Building those spaceships and bases. We've all wished we could just skip the sometimes-lengthy building process and get right to playing and building. We've wished that those people would come to life and act on their own as we sit back and watch the action. LEGOLAND does all that and more for you. Combining simple gameplay and LEGOish graphics, this game, and the others from LEGOmedia, provide that for you. With a simple storyline, a fun environment, bright colours and more rides than you can imagine, what can go wrong? Da Installation: I have to say that this is probably the most boring part of the game. Long, even with my 48x max CD ROM, even longer on the laptop. There isn't any information to keep you reading. Pull out the manual ladies and gentlemen, the sound files are installing. Gladly, if you want, you can install minimal and keep most of the files on the CD. This is slower, but if you need to save some space it's a good choice. If you choose typical, the only things that will be read from the CD are video files. Again though, long and boring. Da Graphics: One word sums it up for this game, nice. I am pleased that each LEGO block is recognizable. Krisalis did a good job here. Thumbs up guys. My only complaint is the simple textures on some buildings, but hey, LEGO only comes in one colour for one block, right? Da Sound: LEGOLAND provides just the right sounds. Every menu, every text in the game has Mr. Jonny Ablebody ringing out his little voice every time your mouse goes over a menu or text. Nice amusement park music plays softly in the background. To be honest with you, I had to open the game up and check if there was any music in the first place! Just perfect. Da Gameplay: Let me just say that Krisalist did a sweet job here. While keeping it simple, the game has most of the doo-hickeys. While not as in-depth as some other games, it still stands out as a winner. LEGOLAND is a another game where your objective is to build up an amusement park. It's your opportunity to build one up to your liking. Complete with a Freeplay mode, where you can build anything that you've earned without worrying about the customers satisfaction, and a Game mode, where you have 10 "LEGOLANDS" that you have to build up and make successful. When the professor creates a time travel machine that malfunctions and gets rid of all the parks, Jonathan Ablebody calls you in. It's up to you to re-build the parks in a timely manner and get everything working fine again before time runs out. The inspector will help you along and makes sure that your park is up to speed, if it's not, you get shut down. While all of this is going on, the professor is busy finding you rides throughout time. Creative story and the LEGO theme, two good combinations. The game utilizes a menu style, much like Command and Conquer. Press on the theme and you get all the rides and scenery for that theme. My only complaint about this is the scroll rate. It's a little too slow and can be quite bothersome when you're trying to move from the bottom of the menu to the top, or vice-versa. The Eraser is at the bottom, along with the options screen, paths, query mode, and map. All are at the click of a button and all are simple to use. My only complaint about the eraser mode is they over-looked the option of clicking and dragging how much you want to erase. While this does allow for precision, when you want to erase tons of paths you'll spend time that could have been spent elsewhere. When building, the game uses a green-red system, much like C&C. Any parts that already have plants or bushes on them are in red, while everything else is in green. But, if you can't build because of a building, the entire patch goes red. Easy to use, and it looks good. Overall, this game plays well. I have to say that I'm impressed at how they kept it simple with the finances, yet kept it in-depth for some of the older players. Good job. Da Conclusion: Definitely a good pick-up. Don't let the LEGO name deceive you. This game is pretty complicated. Not quite as much as RollerCoaster Tycoon, but still, a very good game. If you're looking for a simple game to occupy yourself for sometime, then this is the game. With a freeplay mode, where you don't have to worry about the customers or the inspector, or the "career" mode, where you work your way through levels, this game has all the surface options. Mixed for 6 and above, this game brings all the options without pushing that age group up higher. A good game. Da Ratings: Graphics: 8/10 Sound: 10/10 Gameplay: 8/10 Tilt: 8.5/10 Overall: 8.6 LEGOLAND was reviewed by DA GAMEBOYZ contributer Kae on his: 1.Pentium 200Mhz Laptop LCD screen running in 800x600 in 32-bit colour 32Mb of RAM 2.Generic Pentium 171Mhz 64Mb of RAM Sound Blaster Pro 220Mhz



 
 

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