Ones We Missed: An Explanation

It is a sad fact of life that we sometimes miss things we here at Game-Boyz really want to review. Sometimes, it's because we had unavoidable technical difficulties. Sometimes, it's because we couldn't get a review copy, and had to wait for the budget to have an opening. Other times, the review copies come extremely late. But it is nonetheless a fact of life, and something we reviewers have to face.

 

Morning Star, written by John Scalzi

Morning Star is an upcoming FPS designed from the beginning for iOS. Industrial Toys, founded by former Bungie founder Alex Seropian, claims that their new game is the shooter reimagined due to the way it was designed for iOS. I don't know what to think about this. I've seen first-person shooters on the iOS previously, including ones designed specifically for it. One of these, Shadowgun, I reviewed previously and scoreed a 9.5 overall, so I do believe you can have a compelling FPS experience on the iPhone.

Will Morning Star up the ante? I think so, but the reason is a little different.

 

Thoughts on the Gaming Industry: Let's Play

Now, as both a reviewer *and* a Let's Player, I haven't really touched upon the subject, because... well, it hasn't really occurred to me all that much. But a recent blog post, drawn to my attention recently (http://indiegamr.com/are-those-lets-play-videos-bad-for-the-gaming-indus...) has given me a bit of an incentive to talk about this subject.

 

This Is Why Reviewers Don't Get Invited To (Non-Industry) Parties

So, I recently started a slightly heated discussion. What was it about? Bioshock Infinite, and how I've gotten rather jaded in just two short years of editorial and reviewing work. The argument started when I stated that, basically, I wasn't looking forward to Bioshock Infinite. Not to go into details, but effectively, my opposing number's opinion is that the game was being taken in a new direction, and my position was that no, it's not a new direction, even for the series.

 

San Diego Comic-Con 2012

Last weekend I went to the San Diego Comic-Con 2012. First, let me apologize for not having more game news to talk about here; I didn't go as Game Boyz writer, and I had other things to see. In fact, I was most excited about meeting my favorite science-fiction author, John Scalzi, and my favorite band, the Aquabats! However, I did get to see some games.

 

Thoughts on the Gaming Industry: Sims, Oh God, Sims...

It is a sad fact of life that, to the vast majority of us, sims are boring. Management sims, sim sims, even those people sims that EA brings out that people find amusing (Yes, yes, that includes me). Part of this is because the subjects are boring, but part of it is that realism is a) very hard to actually pull off, and b) is often boring. For example, I've spent a few of my weekends watching a friend and ex-reviewer stream quite a few random sim games as a pre-stream event.

 

A Bit More Detail: Dungeonbowl

Now, before I post the review of Dungeonbowl, I'm going to be adding a bit more detail about certain things. Because, to the uninitiated, the Blood Bowl computer games (and, by extension, Cyanide Studios) are a bit of a hassle for the uninitiated.

 

E3: Nintendo's Press Conference and a Touch of Yesterday

Overall, I haven't been too excited about E3. This probably has to do with the type of games I play. Besides World of Warcraft, I'm mostly interested in smaller, indie titles than large games from large publishers. I don't care about Call of Duty (n+1). I have touched the Halo, Fallout, Mass Effect, or Assassin's Creed series. It's not that I'm not going to play some of the things from E3; it's just that I don't really need to see it. I'm going to buy a Wii U. I want to play the new first party Mario titles. I don't need to see what they are.

 

My first week with Diablo III

It's funny how Diablo III has pretty much taken over. That first week my Facebook was absolutely flooded with posts expressing excitement about playing and annoyance at the server. My coworkers, mostly middle-aged men in an office of a technology company, talked about it at lunch and were playing it. My friends were all playing it. My guildmates from WoW and TOR were all playing it. My roommates were playing it way too much. My girlfriend and I were playing it.

 
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